The Evolution of Instructional Design

By listvan
  • Behavioral Objectives

    Behavioral Objectives
    American educator, Ralph W. Tyler, is considered "the father of behavioral objectives" for his contributions in testing and curriculum development.
  • WW2 Experimental Design

    WW2 Experimental Design
    Highly regarded psychologists and educators used their expertise to create training materials and assessments to evaluate the skills of trainees. Norm-reference testing makes its first appearance as a screening tool for candidates with an aptitude for certain programs.
  • Training as a System

    Training as a System
    From the late 1940's and early 1950's, psychologists begin viewing training as a system, developing procedures in analysis, design, and evaluation.
  • Programmed Instruction Movement

    Programmed Instruction Movement
    Psychologists like B.F. Skinner bring ideas to the forefront that explained an empirical approach to how instructional materials can be effective teaching tools. Small steps, immediate feedback, and self-pacing leads to positive feedback and, ultimately, learning. The early concept of formative assessment also emerges.
  • Bloom's Taxonomy

    Bloom's Taxonomy
    Dr. Benjamin Bloom establishes classifications of learning outcomes in a hierarchy and asserts that tests should be designed to measure each level.
  • Performance Objectives

    Performance Objectives
    Psychologist Robert Mager popularizes the use of performance objectives in learning.
  • Criterion-referenced Testing

    Criterion-referenced Testing
    Cognitive psychologist Robert Glaser uses criterion-referenced testing for entry level and summative testing.
  • Gagne's Contribution

    Gagne's Contribution
    Gagne develops his 5 domains of learning and 9 events of instruction and asserts that skills should be acquired in a hierarchy.
  • Systems Approach to Learning

    Systems Approach to Learning
    By the end of the 1970's, more than 40 instructional models had been developed. Instructional design is gaining attention and value, becoming a viable way to solve instructional problems.
  • Introduction of Technology

    Introduction of Technology
    The 1980's saw continued growth in military and business sectors, but little growth in education. Computer-based instruction emerges with the invention of the microcomputer.
  • Performance Technology and Constructivism

    Performance Technology and Constructivism
    Instructional designers evolve as problem solvers and consultants for workplace solutions. Constructivism becomes more prevalent as learners solve complex, real-world problems and take ownership of their learning.
  • Electronic Performance Support Systems and Rapid Prototyping

    Electronic Performance Support Systems and Rapid Prototyping
    Instructional designers begin designing "just in time" learning, such as tutorials and simulations, that provide learning opportunities at the time of need.
    Rapid Prototyping emerges as a way to produce quality instructional materials in a shortened amount of time.
  • Internet and Distance Learning

    Internet and Distance Learning
    Use of the internet has accelerated online training and learning.