-
Sidney Pressey's Teaching Machine
In the mid-1920's Sidney Pressey develops a four option multiple choice teaching machine. -
Alan Turning's Impact
Alan Turing’s paper “On Computable Numbers” describes technology that comes to be known as a “Turing Machine,” a precursor to our modern computers -
WWII Impact
The US Office of Education first requested funds for film production in fiscal year 1940-41. In January of 1941 The US Office of Education formed the Division of Visuals Aids for War Training -
BF Skinner
BF Skinner studies teaching methods and develops his teaching machine. -
Blooms Taxonomy
Benjamin Bloom and coauthors Max Englehart, Edward Furst, Walter Hill, and David Krathwohl published Taxonomy of Educational Objectives. This became known as “Blooms Taxonomy.” -
Period: to
PLATO
1960-1972: The PLATO (Programmed Logic for Automatic Teaching Operation) project began at the University of Illinois. The TUTOR programming language was created for use with these PLATO systems. -
New Vocabulary
1963: Tod Nelson coined the terms “hypertext” and “hypermedia.” -
New Vocabulary
The word “edutainment” is coined by Dr. Chris Daniels as a portmanteau combining “education” and “entertainment.” -
Apple I Computer
Steve Jobs and Steve Wozniak design the Apple I Computer, the first personal computer of its kind. This would make computers more affordable, allowing them to be purchased for use in homes and schools. -
World Wide Web
The World Wide Web is born, brought to life by Tim Berners-Lee, a British scientist working at CERN. It went live in 1991 and people outside of CERN were allowed to join. -
Online High Schools
The first online high school is founded. CALCampus presents online curriculum on the World Wide Web. -
Serious Gaes
The serious game movement begins with the release of America’s Army. Created by the US Army as a tool to recruit and train soldiers in a gaming environment.