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Period: to
Evolution of the Training Profession
History of the adult learner training profession from World War II to present time that continues to adapt to the changes for higher developed programs built off theories old and new. -
Systematic On the Job Training
Training developed for supervisors to meet the needs for skilled workers (Estep, 2008). Image retrieved through Wikimedia Commons (n.d.) -
Programmed Instruction
B.F. Skinner had introduced programmed instruction and the patenting of his teaching machine (Estep, 2008). This paved the way for computer assisted instruction. Image retrieved through Flickr (n.d.) -
Bloom's Taxonomy and Instructional System Design
Training objectives designed for a certain type of learning achievement (Estep, 2008). Image retrieved through Wikimedia Commons (n.d.) -
Kirkpatrick's Four Levels of Evaluation
Improving training through analyzing the effectiveness to improve and adjust future training programs (Estep, 2008). Image retrieved from Dahl, L. (2008) -
Organizational Development
Training developed for organizations and communities to increase effectiveness by using a value -based approach to systems change (Estep, 2008). Image retrieved through Wikimedia Commons (n.d) -
Individualized Instruction
Instruction that is broken down and achieved by completing each level of comprehension. Image retrieved through Wikimedia Commons (n.d.) -
The Adult Learner
As an adult learner, the learner is active in their learning by experiencing through discovery and building (Estep, 2008). Image retrieved from Pixabay (n.d.) -
Simulation Training
Simulation training for learner to imitate a life-like environment to improve and evaluate specialized maneuvers for job performance in real-time. Image retrieved through Wikimedia Commons (n.d.) -
Virtual Reality Training
Virtual Reality is a exceeded life-like training that learners through computer video gaming program that allows the learning that utilizes senses and perception of the learner. Image retrieved from Pixabay (n.d.) -
Social Networking
Self-directed learning utilizing a variety of applications to connect with others in common interest. Building knowledge through others and their experiences (Bingham & Marcia, 2010). Image retrieved through Wikimedia Commons (n.d.)