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Introduction of VR
History of VR Virtual reality begins to emerge and this is the kickstarter to VR being in classrooms. This offered an entirely different way of teaching. -
iPads and Tablets
PC World iPads and Tablets begin to grow in popularity here. They get introduced into the classroom and the sales of this technology soar. This allowed apps to be used in classrooms as well. -
Chromebook Launch
A Decade of Big Tech Chromebooks were launched during this year. Chromebooks allowed students to have a laptop in class that was specifically for doing work. The impact this made on learning was very positive and was the start of many additions to the classroom. -
Teens Access to Technology
Issue Lab At this time, around 93% of teens have a computer or have access to one. Also, around 74% of teens stated they had access to the internet. This allowed a big change in teachers being able to push the classroom online since students can access it. -
Invention of Google Classroom
Timeline of Tech This was when Google Classroom was first ever invented. This changed the way schools would organize their coursework for students. -
Predictive Analytics
Advances in PLA Predictive analytics was first established at this time. It started to grow in popularity and teaches adopted Predictive Learning Analytics (PLA). This allowed teachers to view more in-depth how students were doing in class. -
Educational Apps Gain Popularity
Rise of eLearning By the end of 2020, the use of educational apps was surging. This influenced learning to take an online approach, especially during the pandemic.