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iPads
The first iPad is released and tablets are brought into schools, creating new levels of interactivity for students -
Rise of Social Media
Social media's popularity booms, bringing with it new ways for students to learn at home and on their mobile devices. -
Adaptive Learning
Adaptive learning technology is developed, spearheaded by Pearson. This allows educational software to track data and tailor content to each student. -
HTML5
HTML5 is developed, allowing software to take full use of interactive, multimedia content. -
AI Learning
At the Gothenburg Summit, an AI Education plan is announced, pushing forward the use of AI in teaching and student data analysis programs. -
AR-Powered eBooks
The first AR-powered eBook is developed, bringing a new level of interactivity to education software and textbooks. -
Cloud-Based Learning
Cloud-based learning software is developed and popularized, allowing teachers and students to access data anywhere at any time. -
Predictive Learning Analytics
Predictive Learning Analytics is developed in the field of machine learning, allowing educational software to use past data to predict student behavior and adjust content accordingly. -
Mobile Learning Apps
With COVID shutting down in-person schools, apps like Zoom skyrocketed in popularity, providing new ways to conduct class in entirely mobile settings.