The History of Instructional Design and Technology

By ESM23
  • Instructional Media Roots

  • Visual Instruction Movement

    Film, Pictures, and Slide Lanterns
  • Period: to

    Audiovisual Movement

    Audiovisual technologies, such as film projectors filmstrips, and radio, are used to enhance instruction.
  • First Textbooks on Visual Instruction

  • Period: to

    Behaviorism Theory-B.F.Skinner

    Behaviorist theories influence on instructional design.
  • Programmed Instruction

    Programmed Instruction
    B.F.Skinner introduces programmed instruction, a step-by-step- learning method Photo
    Figure 1. A teaching machine of the Skinner type. Used with permission of AECT, successor to DAVI.
    https://pressbooks.pub/lidtfoundations/chapter/programmed-instruction/
  • Early Computers

    Early Computers
    Early computers are developed leading to the use of computers in education. Photo
    This massive computer setup gives us an idea of what computers were like in the 1950s. We’ve come a long way!
    ©Everett Collection/Shutterstock.com
  • Instructional Television Movement

    Over 200 television channels were education related
  • Systematic Approach

    The systems approach to instructional design is developed focusing on systematic analysis, design, development, implementation, and evaluation.
  • MultiMedia

    MultiMedia
  • Robert Gagnés Theory

  • The First Definition of IDT

    According to Reiser and Dempshey (2017), the first definition of the field was published in 1963 and established by the Department of Audiovisual Instruction.
  • Cognitive Psychology

    Cognitive psychology with a focus on mental processes like memory and problem-solving influences and instructional design.
  • Multimedia in Classrooms

    The use of multimedia emerges. Slide presentations and audio recordings are starrting to be used in classrooms.
  • Definition of the Instructional Design and Technology Field

    A new definition of the field was adopted by the Association for Educational Communication and Technology which shifted the definition from media to design.
  • Computer Based Training

    Computer Based Training
    Computer based training becomes popular and authoring tools are developed to create and deliver computer-based courses. Photo
    https://paleotronic.com/2019/04/09/the-tech-class-the-computer-enters-the-1980s-classroom/
  • Bransford Learning Technology Center at Vanderbilt University

    Bransford Learning Technology Center at Vanderbilt University
  • Internet and Online Learning

    The widespread use of the internet enables online learning environments. Learning management systems are introduced to manage and deliver online courses.
  • Mobile Learning

    Mobile learning emerges as smartphones and tablets become more prevent.
  • Personalized Learning

    Personalized Learning
    Instructional design focused on personalized and adaptive learning approaches. Photo
    Getty Images
    https://www.the74million.org/article/personalized-learning-for-every-student-how-2-very-different-school-systems-pursued-a-district-wide-strategy/
  • Artificial Intelligence

    AI and machine learning contributes to to personalized learning experiences.
  • Period: to

    Virtual Learning

    Synchronous and asynchronous learning occurred during the pandemic using a variety of online and audiovisual tools.