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School Museums
The first school museum opens. Has visual aids to instruction such as photographs, stereographs, slides, films, prints, charts, and other materials for use by teachers. -
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First Talkie Film
The Jazz Singer, American musical film was the first feature-length movie with synchronized dialogue. It marked the ascendancy of “talkies” and the end of the silent-film era. -
Radio Technology
Edwin Howard Armstrong invented frequency-modulated or FM radio in 1933. FM improved the audio signal of radio by controlling the noise static caused by electrical equipment and the earth's atmosphere. https://www.thoughtco.com/invention-of-radio-1992382 -
World War II Training Audio Visual
During World War II, audio visual devices were used for military and industrial training. According to Reiser, 2001, "During the war, the United States Army Air Force produced more than 400 training films and 600 filmstrips, and during a two -year period (from mid 1943 to mid-1945) it was estimated that there were more than four million showings of training films to United States personnel" (p. 56). These films were just the beginning of using technology for the training purposes. -
Electronic Numerical Integrator and Computer
World War II demanded rapid progression of technology, resulting in the production of new computers of unprecedented power. -
Microwave
The Microwave was invented by Percy Spencer with radar technology used in WWII. -
Computer-Based Instruction Theory
Used in educational and training environments.
https://elearningindustry.com/computer-based-instruction-theory -
Skinner’s Teaching Machine
The idea was to teach classroom subjects such as math, spelling etc. using a mechanical device that would also surpass the usual classroom experience.
https://medium.com/history-of-education-timeline/skinners-teaching-machine-f3f0edaa6346 -
Bloom's Taxonomy
Bloom's Taxonomy was created by Benjamin Bloom published as a kind of classification of learning outcomes and objectives that have, in the more than half-century since, been used for everything from framing digital tasks and evaluating apps to writing questions and assessments. -
Inquiry-based Learning Model
Relies upon the idea that individuals are able to learn by investigating scenarios and problems, and through social experiences. Rather than having to memorize information from printed materials, instructors encouraged their students to conduct investigations that would satisfy their curiosity, help them broaden their knowledge base and develop their skills and mental frames. https://elearningindustry.com/inquiry-based-learning-model -
Educational Television
Instructional television played a small role on formal education and would leave the educational system unchanged (Reiser, 2001, p. 58-59) Although this was the conclusion, this type of media still has it's place. Students are now asked to be taught in "real world" environments in which they make contributions and collaborate with other learners while using technology to enhance the learning instead of relying only on the use of it to disseminate information. -
ADDIE Model
Invented by Florida State University in 1975. Its purpose was to form an instructional systems development program for military training. Eventually, the model transformed and became commonly used for all types of training. -
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Computer Conferencing
The Western Behavioral Sciences Institute uses computer conferencing to provide a distance education program for business executives. -
Electronic University Network Make Online Courses
Ron Gordon, Atari's former president, launches the Electronic University Network to make online courses available for people with access to personal computers. -
Component Display Theory
Created by David Merrill, developed Component Display Theory (CDT), which concentrates on the methods of presenting instructional materials. -
WebQuest
Bernie Dodge and Tom March developed the WebQuest model Inquiry-based learning activity that allows students to learn the lesson using the information provided in the internet resources. The goal was to help teachers create lessons that engaged students, required higher-level thinking, used authentic problems, and made good use of the web. -
Rise of Online Learning and eLearning
Companies start to use online learning for on-boarding new employees and developing new skills. -
Social Network
Facebook, was created as a social networking site for colleges students and professionals