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Period: to
Education
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television
The novelty of film for classroom instruction wore off with the arrival of the television set in the 1950’s. Cuban lists some of the benefits of classroom television instruction as (a) maintaining students’ attention (b) providing a variety of voices (c) making broadcast possible to remote areas (d) taking students to places they could never resist and (e) easier funding resources.
Source: students.ithaca.edu/~wwadecompton/History%20of%20instructional%20media-su -
Overhead Projector
The overhead projector allowed uctors to be innovative in their instruction. Students were engaged when dry lectures evolved into interactive activities -
Xerox Machine
The xerox machine was used by instructors to create mass duplicates of teaching materials. Allowing students to have the information in front of them during the class and be able to take it home for future study. -
The Scantron
The scantron allowed instructors to quickly assess multiple choice testing and get results back to the students as quickly as possible -
The VCR gains popularity
The VCR allowed insructors to bring in visual media that didnt have to be live programming. -
Math Blaster
A child friendly math video game that rewards students for successful solutions to addition, subtraction, multiplication and division problems.
http://ouewu.com/data_images/math-blasters.jpg -
Microsoft Office
Powerpoint, word and Excel have had a lasting effect on the scope of education. With these tools educaters and students were able to create information in a unique yet visually understandable way. -
The World Wide Web
The internet became a tool in classrooms instructors could use in conjunction with books for research papers. The web had a large collection of human knowledge and allowed students to reach to information they would have never before been able to access. -
Smart Boards
Smart boards have allowed students to utilize many of the tools from the past to solve problems in an interactive format. -
i-Pads
Tablet technology in the classroom allows students and instuctors to work through problems in many imaginative ways.