-
By Jonathan Gay
Macromedia Flash began with a few bits of colored plastic. Those bits of colored plastic taught me the
basics of engineering design, how to choose a design problem, and the process of iterative refinement.Even better, they helped me express my early passion for building things. -
Super Paint
Jonathan Gray used an Apple II computer to create computer software, his first project was Super Paint.
His program captured the song of the software developer Charlie Jackson. -
Gay
Gay work in Silicon Beach until the end of the university, using his animation skills and graphics that he learned during his development of these programs, he decided to start his own business and create software for digital tablets. -
Future wave software foundation.
I founded Future Wave Software in January of 1993 and immediately created SmartStketch -
Future Wave
In 1995, Future Wave developers realized the possibility of using Smart Sketch as an animation tool.
In the summer of 1996, the first units of the Future Splash Animator were sold in public. -
Macromedia
Macromedia offers to buy the program and in December, gay accepts, macromedia shortened the name of the product to flash, and contracted Jonathan Gay as vice president of tecnologia.Macromedia released 8 versions of flash, each, more advanced than the previous. -
Play live music and video
The program was equipped to play live music and video, and was widely used for a variety of animation and graphics applications. -
Adobe Systems acquires macromedia
At the end of 2005, Adobe Systems acquires macromedia, including in the program, launching a new version of flash like CS3 that started part of Adove Creative Suite. -
Adobe Flash CS5
Adobe Flash CS4 came out on the market, which contains inverse cinematics, basic 3D handling, object properties animation, among other functions. And in 2010 Adobe Flash CS5 is released and among its features are: development package for iPhone, languages Orientals, and many other functions. -
CS6
The CS6 version was released and includes: wide compatibility with platform and devices, orientation to Stage 3D, new compatibility with HTLM, etc.