VR Timeline

  • First concept of VR

    First concept of VR
    In 1935 Sci Fi writer Stanley Weinnaum presented a fictional model of VR in his short story Pygmalion's Spectacles. In this Short story the main character meets a professor who made a pair of google which gives you "a movie that gives one sight and sound […] taste, smell touch. […] You are in the story, you speak to the shadows (characters) and they reply […] the story is all about you, and you are in it.
  • Period: to

    VR Timespan

    In 1935 Stanley Weinbaum released Pygmalion's Spectacles. A sci fi story in which the main character wears a pair of goggles which transports him into a fictional world which stimulates his senses and features holographic recordings. many consider this to be the origin of the concept of VR. Because this story was a good prediction of the aims and achievements of the future. However this is not where it starts, it starts in the 1830s, when the first technological developments began.
  • Fist VR machine

    Fist VR machine
    Cinematographer Morton Heilig created Sensorama in 1956 (patented 6 years later), the first VR machine. It was a booth able to fit four people at once. It combined technologies to stimulate all the senses, there was a combined full colour 3D video, audio, vibrations smell and other effects such as wind. The technologies used for this was scent producers, stereo speakers a stereoscopic 3D screen and a vibrating chair. Morton Heilig thought Sensorama was the 6 short films were later mad for it.
  • First head-mounted display

    First head-mounted display
    Morton Heilig also patented the Telephere Mask which was the firs head-mounted display or HMD this provide wide vision and stereo sound. However there was no motion tracking at this point.
  • First motion tracking HMD

    First motion tracking HMD
    Until Headsight was created by Comeau and Bryan, two Philco Corporation engineers. Headsight was the first motion tracking HMD. It had built-in video screens for each eye and a head-tracking system. However this wasn't really VR, it was developed for military to remotely look at dangerous by using a camera that imitated the movements of the user.
  • The true idea of VR

    The true idea of VR
  • First flight simulator

    First flight simulator
  • First VR HMD (Sword of Damocles)

    First VR HMD (Sword of Damocles)
  • Succession of artificial reality

    Succession of artificial reality
  • First interactive VR platform

    First interactive VR platform
  • First interactive first person in VR

    First interactive first person in VR
  • first stereo vision glasses created

    first stereo vision glasses created
  • Beginning of gesture recognition

    Beginning of gesture recognition
  • First company to sell VR products

    First company to sell VR products
  • First eye, gesture and speech tracker

    First eye, gesture and speech tracker
  • Popularization of the term VR

    Popularization of the term VR
  • 3D real time audio and power glove

    3D real time audio and power glove
  • VR arcade machine

    VR arcade machine
  • Computer simulated teleportation

    Computer simulated teleportation
  • Sega VR 1

    Sega VR 1
  • Virtual boy 3D and affordable home VR

    Virtual boy 3D and affordable home VR
  • War zone scenarios Virtual vietnam

    War zone scenarios Virtual vietnam
  • Google introduced a stereoscopic 3D mode for Street View.

    Google introduced a stereoscopic 3D mode for Street View.
  • Luckey launched a Kickstarter campaign for the Oculus Rift which raised $2.4 million

    Luckey launched a Kickstarter campaign for the Oculus Rift which raised $2.4 million
  • Facebook bought the Oculus VR company for $2 billion which was important to propel the developments on VR

    Facebook bought the Oculus VR company for $2 billion which was important to propel the developments on VR
  • VR possibilities started becoming widely available to the general public

    VR possibilities started becoming widely available to the general public
  • Many companies are developing their own VR headsets, including HTC, Google, Apple, Amazon, Microsoft Sony, Samsung etc

    Many companies are developing their own VR headsets, including HTC, Google, Apple, Amazon, Microsoft Sony, Samsung etc
  • Virtual reality has significantly progressed and is now being used in a variety of ways, from providing immersive gaming experiences, to helping treat psychological disorders, to teaching new skills

    Virtual reality has significantly progressed and is now being used in a variety of ways, from providing immersive gaming experiences, to helping treat psychological disorders, to teaching new skills
  • The Oculus Quest 2 was unveiled on September 16, 2020, during the Facebook Connect 7 event

    The Oculus Quest 2 was unveiled on September 16, 2020, during the Facebook Connect 7 event
  • Apple released the Apple Vision Pro after

    Apple released the Apple Vision Pro after