Sonic TimeLine

  • Sonic The HedgeHog

    Sonic The HedgeHog
    The First Game in the Series Creating the Titular Video Game Character Sonic the Hegdehog, who Stops the Evil Eggman who imprisiones animals in his machines where sonic must stop him.
  • Sonic the Hedgehog 2

    Sonic the Hedgehog 2
    The Second Game of the Series following on the Success of the First, this introduced the New Character of Miles "Tails" Prowler. This game would also be the First Cannon Appearance of Super Sonic
  • Sonic CD

    Sonic CD
    This game was intended to help push the Sega CD add on for the Sega Genesis to show the more advance Features. This would also give us the Character Amy Rose. (The Song Sonic Boom was also made for this game)
  • Sonic Chaos

    Sonic Chaos
    This Was the First ever time Sonic was made for a Handheld. The handheld in question was known as the Game Gear
  • Sonic The Hedgehog 3

    Sonic The Hedgehog 3
    This Game is quite Interesting has it was developed at the same time along with another game Being Called Sonic and Knuckles where the original intention was for it to be all in a single game however due to constraints and technological limitations they had to be made into 2 games. This game would Introduce us to the Character Kunckles the Echidna.
  • Sonic and Kunckles

    Sonic and Kunckles
    As Stated Before this originally was made to be apart of sonic 3 however due to constrains two different games where made, however Sonic and Knuckles had the ability where you could get a adapter that connected the Sonic the Hedgehog 3 cartridge onto the game creating the original game, Sonic the Hedgehog 2 could also be attached allowing Knuckles to be Played on those levels if you attached one from even earlier a special minigame would be opened. This game was valued highly for this feature.
  • Sonic 3D Blast

    Sonic 3D Blast
    This game would be Sonics First Foray into the 3D world. This would also be the Final Sonic Game On the Sega Genesis. Developmented started around 1994, and was developed along side another game Sonic Xtreme (this game was canceled however) Fun fact this game was mostly made by a British Studio Travelers Tales.
  • Sonic Adventrue

    Sonic Adventrue
    This is The first main Sonic game to feature a full 3D gameplay. Released on the Dream Cast it would then get ported to both the GameCube (2001) and Xbox 360 and PS3 (2010). This game was incredibly acclaim and recognized as a important game in both Sonic and the Genre of Platforming in General.
  • Sonic Adventure 2

    Sonic Adventure 2
    Development began soon after the release of the First one. This was a game mostly developed by Sega USA .This game was produced in to be in time for Sonics 10 year anniversary. Designed to be more fast pace and more action orientated than the First. This game would introduce the characters Shadow the Hedgehog and Rouge the Bat. This would also be the Final Sonic game ever to be played on a Sega Console.
  • Sonic Advance

    Sonic Advance
    This is around the time Where Sega began to make the Shift From first party software publishing to Third Party. This game was made for the Game Boy Advance and was made to commemorate the 10 year Anniversary of Sonic.
  • Shadow The Hedgehog

    Shadow The Hedgehog
    Also made by Sega Studios USA this game instead directly had us follow someone who wasn't sonic. While this did happen in adventure 1 and 2 it was to the level it is in shadow this game has us playing as Shadow the Entire time. This is a 3D platform game which introduced 3person shooter elementals and a nonlinear story/gameplay. Your actions determines what ending and what you will be doing in the game encouraging a lot of replicability. Despite criticism the game was a commercial success.
  • Sonic O6

    Sonic O6
    Often refered to has the Worst Sonic Game in the Entire Series. Sonic O6 was made in honor of the 15th anniversary of Sonic and gave us the Character Silver the Hedgehog, Problems during development arose when half the team was removed in order to work on another project Sonic and the Secrets of the Rings, as a result the game was rushed in order to make the deadline. Creating this game that was so bad that it was removed from retailers extremely quickly to stop the damage to the value of sonic.
  • Sonic and The Secret Rings

    Sonic and The Secret Rings
    A spin off of the Main Sonic Series it was the First sonic Game made for the Wii, with the purpose of tapping into the Wii Remote capabilities, the game took heavy inspiration from the Arabian nights with its theming and story. The Title was released in place of aborted attempt to port sonic O6. Upon release, Secret Rings received average reviews. Many like the theming and art, but were critical of its controls, which some claimed took time to get used to, and its inconsistent difficulty.
  • Sonic Rush Adventrue

    Sonic Rush Adventrue
    A Game Made for the Nintendo DS this game help introduce the Character Blaze the Cat. This game would also introduce the Boost System a game Mechanic of how sonic would reach his highspeed when playing the Game.
  • Sonic Unleased

    Sonic Unleased
    This game was initially made as a sequel to Sonic Adventure 2 however as changes made it became its own thing. This game use a new Game Engine Called the Hedgehog Engine that was made for this game. This game had a immense anticipation coming out however initial critical reception was mixed. Despite at the end the game was a commercial success at the time it was also removed from retailers for the below average score. Despite this game is accessible to the Xbox 1 and PS4 as well as PC today.
  • Sonic and The Black Knight

    Sonic and The Black Knight
    This game along with the relapse of Sonic and The Secret rings would form what would be called the Sonic Storybook Series. This time the theming took more of Arthurian Legend. The game received mixed reviews, main criticism were the controls and swordplay mechanics. This game would also be removed from retailers as Sega decision to remove all games with sub average Metacritic scores to increase sonics Value. This would also be the last sonic game with the English Voice Cast of Sonic X.
  • Sonic The Hedgehog 4: episode 1

    Sonic The Hedgehog 4: episode 1
    This Game is a sequel to the Sonic and Kunckles of 1994. This game was originally going to be a smartphone exclusive spinoff. However instead it became a mainline sonic installment following up the story of the Genies Sonic games. while following the old genesis game storyline it incroapted sonics more modern appearance.
  • Sonic Colors

    Sonic Colors
    Examining criticisms of past games, the developers made Sonic the only playable character and worked to balance speed and platforming; the Wisps were introduced to diversify the gameplay without slowing it down. Two versions of the game were developed: one for the Wii by Sonic Team, and one for the Nintendo DS by Dimps. The game was designed for a wider demographic than previous games, specifically children and fans of the Super Mario series. It was a commercial Success selling 4 million copies.
  • Sonic Generations

    Sonic Generations
    Created for the 20th Anniversary of Sonic, it features a mix of two Sonics, The "Classic sonic" of the Genesis Era along with the "Modern" Sonic of the 3D games. This game used the Hedgehog Engine made by Unleased and essentialized Created a game that had the most memorable/popular aspects of the entire franchise to play through. (The Truck Chase of Sonic Ad 2, the Endless possibilities level of Unleased, The battle between metal Sonic of CD)
  • Sonic The Hedgehog 4 Episode 2

    Sonic The Hedgehog 4 Episode 2
    The game was intended to emulate the Genesis like games of sonic this game would also be one of the first to be playable on Mobil phones of android and IOS.
  • Sonic Lost World

    Sonic Lost World
    The game began development shortly after the 2010 release of Sonic Colors. It was designed to be streamlined and fluid in movement and design, using tube-like level design and a simple, bright color scheme. While the gameplay is typical of the Sonic series in some ways, it adds parkour mechanics and features largely cylindrical level design with an emphasis on alternate pathways. The game also features the Wisp creatures from Sonic Colors as power-ups. Was consider quite Average.
  • Sonic Mania

    Sonic Mania
    As a love letter to the Franchise this game was made for the 25th anniversary of Sonic the Hedgehog, this was a game made by the love of the community as many of the developers for this game where members well known for their work in sonic fangames and ROM hacks that Sega hired to produce this game. When released this game became sonics highest rated game in 15 years with many seeing it as a return to form for the Blue Hedgehog.
  • Sonic Forces

    Sonic Forces
    Produced alongside Mania for the Celebration of the 25th Anniversary, the game allowed for the creation of a custom Character in honor of how often fans would make their own sonic OC's. The game was meant to be darker in tone compared to recent projects such as colors and Lost world. The game however was consider a disappointment epically in the wake of Sonic Mania. However this feedback would Influence the Thoughts of next Sonic Game.
  • Sonic Frontiers

    Sonic Frontiers
    After the Disaster of Forces Takashi Lizuka, head of the Sonic Team along with the rest of team took a step back and gave them a good look at how they wanted the franchise to continue. Sonic Frontiers was there answer. As Sonic Adventure was a model of how a game should be made for its time period the goal was to do the same with Frontiers, Despite apprehension of first look Frontiers blew all expectations out of the water reigniting hope in the IP for the Future of Sonic Games.