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Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom, which is short for Family Computer -
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Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive -
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Hiroshi Yamauchi didn't like the idea of the expense of floppy discs and key broads and so they went for a more conventional game console -
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The code name for the project was "GameCom", but Masayuki Uemura's wife proposed the name "Famicom", arguing that "In Japan, 'pasokon' is used to mean a personal computer -
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Hiroshi Yamauchi decided that the console should use a red and white theme after seeing a billboard for DX Antenna -
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During the creation of the Famicom, the ColecoVision, a video game console made by Coleco to compete against Atari's Atari 2600 Game system -
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Original plans called for the Famicom's cartridges to be the size of a cassette tape -
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The controllers were hard-wired to the console with no connectors for cost reasons. -
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Encouraged by this success, Nintendo turned its attention to the North American market, entering into negotiations with Atari to release the Famicom under Atari’s -
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industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software -
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Nintendo announced the November 2016 launch of a miniature replica of the NES, titled Nintendo Entertainment System: NES Classic Edition in the United States and Nintendo Classic Mini