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My Media Timeline

  • TV

    TV
    The second thing I saw or watched was television.
    My younger self used to watch TV in our neighbors' homes.
    • A system for transmitting visual images and sound that are reproduced on screens, chiefly used to broadcast programs for entertainment, information, and education
  • Radio

    Radio
    Radio is the first that i was listen in the given picture.
    When I was younger, I used to listen to the radio in our barangay or with our neighbors.
    • Radio is the technology of signaling and communicating using radio waves.
  • Computer

    Computer
    The third item I used to take the images is a computer.
    I first used a computer when I was six years old. I enjoyed playing games like Feeding Frenzy and Angry Birds.
    • A computer is a machine that can store and process information. Most computers rely on a binary system, which uses two variables, 0 and 1, to complete tasks such as storing data, calculating algorithms, and displaying information.
  • Type Writer

    Type Writer
    The typewriter is the last object I can see in the images. When my mother and I visited the barangay hall, I saw this item.
    • A typewriter is a mechanical or electromechanical machine for typing characters. Typically, a typewriter has an array of keys, and each one causes a different single character to be produced on paper by striking an inked ribbon selectively against the paper with a type element.
  • Facebook

    Facebook
    In sixth grade, I first created a personal Facebook account.
    • Facebook is defined as an online social networking website where people can create profiles, share information such as photos and quotes about themselves, and respond or link to the information posted by others.
  • Smartphone

    Smartphone
    When I'm in grade 7, I use my personal smartphone.
    • A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, which facilitate wider software, internet (including web browsing over mobile broadband), and multimedia functionality (including music, video, cameras, and gaming).