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history of video games timeline

By kris64
  • Sega

    Sega
    -In 1951 Sega (service games) was launched -Before the consoles hit the market, coin- operated arcade games ruled
  • Magnavox Odyssey

    Magnavox Odyssey
    -World's first game console
    -340,000 units sold -Predates the Atari Pong home consoles
  • Pong

    Pong
    -A coin-op arcade game by Atari Inc Based on table tennis
    -First game to gain widespread popularity
  • First Generation

    First Generation
    -1972-1977
  • Gran Track 10

    Gran Track 10
    -A single-player racing arcade game by Atari
    -Player races against the game clock, accumulating points
    -Controls, steering wheel, shifter, accelerator, and brake pedals were all firsts for arcade games
  • Maze Wars

    Maze Wars
    -One of the first FPS
    -Players wander in a maze, Used tile-based movement
    and Other players are eyeballs that can be shot or harmed
    -Players gain points for shooting other players and lose them for being shot
  • Magnavox Odyssey

    Magnavox Odyssey
    -1975-77
    -Played cartridges
    -Keyboard; used for educational games, selecting options, or programming
    -First game was an instant classic: Quest for the Rings!
    -Master Strategy Series – a fusion of board and video games
    -Excellent speech synthesis unit
  • Coleco Telstar

    Coleco Telstar
    -By Coleco - AY-3-8500 chip
  • APF TV Fun

    APF TV Fun
    -Pong clone manufactured by APF formally a electronics developer
    -Four built-in games (Tennis, Hockey, Single Handball, and Squash)
    -Limited success
  • Second Generation

    Second Generation
    • Early 8-bit home consoles -1976-1983
  • Second Generation

    Second Generation
    -1976-1983
    -By the mid-1970s cartridges moved to CPU-based consoles
    -Games now consisting of microprocessor-based code; games burned onto ROM chips mounted inside plastic cartridge casings that could be plugged into slots on the console
    -Consumers could acquire large libraries of game cartridges
  • Fairchild Channel F

    Fairchild Channel F
    -The world's second cartridge-based video game console, after the Magnavox Odyssey
    -Originally called Video Entertainment System (VES), but when Atari released VCS, it was renamed
    -Sold for $169.95
  • Atari 2600

    Atari 2600
    -Popularized game cartridges - popular in the 1980s
    -Originally Atari VCS; later changed to "Atari 2600" in 1982, after the release of Atari 5200
  • Chuck E Cheese’s

    Chuck E Cheese’s
    -First family entertainment centers aimed at young children
    -Pizza restaurant with arcade games, amusement rides, an animatronics show, climbing equipment, tubes, and slides
    -Helped improve the image of video games
  • Space Invaders (1 of 2)

    Space Invaders (1 of 2)
    -Created in Japan - later licensed in US
    -Shooting game - players defeat waves of aliens with a laser and earn points
    -So successful it caused a temporary shortage of coins in Japan
  • Space Invaders (2 of 2)

    Space Invaders (2 of 2)
    -Grossed $2 billion worldwide by 1982
    -Pixilated alien has become a pop culture icon, often used as a symbol representing video games as a whole
  • Intellivision

    Intellivision
    -Four games available and a pack-in game: Las Vegas Poker & Blackjack
    -First to pose a serious threat to Atari
    -By 1982 over two million had been sold, earning Mattel a $100,000,000 profit
    -By Mattel Electronics at $299
  • Asteroids

    Asteroids
    -Popular and influential game - 70,000 sold by Atari
    -Vector display and 2D view
    -Control a spaceship in an asteroid field traversed by flying saucers
    -Object - shoot asteroids and saucers while not colliding or being hit by counter-fire
  • Pac Man (1 of 2)

    Pac Man (1 of 2)
    -Namco - considered among the most famous arcade games of all time
    -Became a social phenomenon that sold related merchandise and inspired an animated television series and a top-ten hit single
  • Pac Man (2 of 2)

    Pac Man (2 of 2)
    -Appealed to both genders
    -Generated more than $2.5 billion in quarters by the 1990s
    -Highest brand awareness of any video game character