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Beginnings
Tennis for Two was created and played by scientists -
Generation 1
Early arcades, the first available to consumers. Examples include Spacewar! and other early titles. -
Spacewar!
Spacewar! was an early videogame in which two players competed to destroy the other's ship first. -
Generation 2
The first era of home video games. -
Magnavox Odyssey
The first commericial home gaming console which ushered in the age of home gaming -
Generation 3
8 bit technology implemented. Better graphics and sounds. -
Generation 4
16 bit technology used in games like Mario and Sonic. -
Generation 5
CD Rom starts being widely used with the introduction of the Playstation. -
Sonic The Hedgehog
Sonic The Hedgehog, a game about a blue hedgehog that runs or spins extremely fast and collects rings. -
Duke Nukem
Duke Nukem, a foul mouthed macho hero became one of the best recognized games for its absurdity. -
Generation 6
128 bit DVD Rom being used. First implementation of 3d movement, Gamecube pioneering this. -
Shogun Total War
Shogun Total War introduces the turn based strategy on a massive scale. -
Call of Duty
Call of Duty became one of the best selling first person shooters and is one of the longest on going franchises. -
Generation 7
Multicore processors, better graphics, sounds, 3d modelling and movement. -
Generation 8
Modern age with best 3d graphics, modelling. Even more multicore processors, larger RAM and better interface.