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First use of digital art
computer engineers devised a paint program which was used by the pioneering digital artist Harold Cohen. -
early 1950
The new modernist ethos now orientated itself fully toward solving formal problems of form, colour, and texture. A group of American artists. -
1957-1964
During this transformative period, artists felt compelled to reevaluate their artistic expressions and move away from conventional strategies. The changing cultural landscape, marked by the ascendancy of consumer culture, as well as the increasing prevalence of mass electronic communication platforms, played a pivotal role in shaping the artistic discourse -
Fredrick nate
Fredrick experiments in art and technology group. -
1960
New collaborative printmaking workshops began to spring up around the united states. -
1962
Andy Warhol initiated the practice of screenprinting high-contrast photoimages onto his canvases. Among the pop artists of his time, Warhol stood out by seamlessly blending the techniques and aesthetics of industrial production into his work. -
1970
Apple and Microsoft made their first appearance and some of the first computers were seen at home. -
1980
Video and computer games were seen more at home. -
1980
digital technologies reached into everyday life, with computers being used for both personal and business use. -
digital art became cumputer generated
Digital art could be scanned, computer generated, and drawn using a mouse and tablet. -
1990-present
Artists tend not to be seen as specialising in one art practice. Many artists incorporate digital art with painting or drawing. -
Period: to
2024
More and more artist are starting to use digital art as the years go on