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Magnavox Odyssey
It came packaged with board game paraphernalia such as cards, paper money and dice to enhance the games.
Developer:Sanders Associates -
Period: to
First Generation
First Generation of consoles. -
Period: to
Second Generation
Second Generation of consoles. -
Atari 2600
Is controller was a brick, a button, and a stick, basic controller.
Developer:Atari, Inc. -
Atari 5200
The VCS was renamed to the Atari 2600 at the time of the 5200's launch. Created to compete with Intellivision, the 5200 wound up a direct competitor of ColecoVision shortly after its release.
Developer:Atari, Inc. -
Period: to
Third Generation
Third Generation of consoles. -
Ninetendo Entertainment System/Famicom(in Japan)
Began a new era of video games, also introduced the button layout that is used commonly today.
Developer: Nintendo -
Atari 7800
Was the first console with backwards compatibility, could play games from its predecesors.
Developer:Atari, Inc -
Period: to
Fourth Generation
Fourth Generation of consoles. -
Sega Genisis
Was the first home console with 16bits, was popular alongside the NES, was given more buttons that the NES due to games containing seperate styles of gameplay.
Developer: Sega -
Super Nintendo Entertainment System/Super Famicom(in Japan)
Was given 16bits, higher quality, and hisher sound quality.
Developer: Nintendo -
Period: to
Fifth Generation
Fifth Generation of consoles. -
3DO Interactive Multiplayer
Had 16bits and seems to be the inspiration to the N64, Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company itself, but a series of specifications, originally designed by Dave Needle and R. J. Mical of New Technologies Group, that could be licensed by third parties.
Developer: The 3DO Companay -
Atari Jaguar
The world's first 64bit home console, it competed with the 16-bit Sega Genesis and Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Despite its two custom 32-bit processors – Tom and Jerry – in addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus. The Jaguar launched with Cybermorph as the pack-in game.
Developer: Atari, Inc -
Sega Saturn
First home console to have it's games in CD's, the Saturn was initially successful in Japan but failed to sell in large numbers in the United States after its surprise May 1995 launch, four months before its scheduled release date. After the debut of the Nintendo 64 in late 1996, the Saturn rapidly lost market share in the U.S., where it was discontinued in 1998.
Developer: Sega -
PlayStation
The first home console to have 3d games, would grow in populaity in the future.
Developer: Sony Computer Entertainment -
Nintendo 64
Was the second console to include 3d games, would also grow in popularity, It was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017, the Nintendo 64 was critically acclaimed upon release and remains one of the most recognized video game consoles.
Developer: Nintendo -
Period: to
Sixth Generation
Sixth Generation of consoles. -
Dreamcast
The Dreamcast was Sega's final home console, marking the end of the company's eighteen years in the console market, also included a small screen in the controller for portable-ish gameplay.
Developer: Sega -
PlayStation 2
The PS2 lasted for 12 years or so due to it's massive popularity and even had a slim model which launched 4 years later.
Developer: Sony Computer Entertainment -
XBOX
The XBOX entered the competition between Sony and Nintendo.
It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993.
Developer: Microsoft -
Nintendo GameCube
The console was praised for its controller, extensive software library and high-quality games, but was criticized for its exterior design and lack of features.
Developer: Nintendo -
Period: to
Seventh Generation
Seventh Generation of consoles. -
XBOX 360
The XBOX 360 had 3 different models, all with added things or things taken away, it also had a service named Xbox Live, in addition to online multimedia features, it allows users to stream media from local PCs. Several peripherals have been released, including wireless controllers, expanded hard drive storage, and the Kinect motion sensing camera.
Developer: Microsoft -
PlayStation 3
The PS3 got a slim model and a super slim model, like the PS2,During its early years, the system received a mixed reception, due to its high price ($599 for a 60-gigabyte model, $499 for a 20 GB model), a complex processor architecture, and lack of quality games but was praised for its Blu-ray capabilities and "untapped potential".
Developer: Sony Computer Entertainment -
Nintendo Wii
The Wii grew in popularity and sold 101.63 million units, was the first console to include motion control, and having it as it's main gimmick.
Developer: Nintendo -
Period: to
Eighth Generation
Eighth Generation of consoles.
Still present. -
Nintendo Wii U
The Wii U was unsucsessful, it was criticized for its user interface and functionality, and the GamePad's short battery life, also had a black model with more Gigabytes, and an alternative skin with the game The Legend Of Zelda: Wind Waker.
Developer: Nintendo -
PlayStation 4
Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date, and probably the most powerful console of it's generation.
Developer: Sony Computer Entertainment -
XBOX One
The Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, with a redesigned body, D-pad, and triggers capable of delivering directional haptic feedback.
Developer: Microsoft -
Nintendo Switch
The Switch had interchangable controlers and was portable, was basically an updated version of the Wii U, and way better.
Developer: Nintendo -
Nintendo Switch Lite
The Lite was a more portable Switch for those who don't like in dock mode, or just for it's portable-ness, had to have few hings taken away to make it smaller and portable.
Developer: Nintendo -
Period: to
Ninth Generation
Ninth Generation of consoles.
Still Present -
XBOX Series X/S
The console that looks like a mini fridge.
The Xbox Series X has higher end hardware, and supports higher display resolutions (up to 8K resolution) along with higher frame rates and real-time ray tracing; it also has a high-speed solid-state drive to reduce loading times. The less expensive Xbox Series S uses the same, but has a less powerful GPU, has less memory and internal storage, and lacks an optical drive. Both are backwards compatible with many previous XBOX consoles.
Developer: Microsoft -
PlayStation 5
The console that looks like a wifi router.
The PS5 has 2 different models, a digital and physical, the digital to play, well, only downloaded games and physical to play, well physical games, CD's
Developer: Sony Computer Entertainment -
Nintendo Switch OLED model
Not yet released.
The Nintendo Switch OLED model promises to be the best way to play Nintendo's popular hybrid console, thanks to its larger, more vibrant screen, dramatically improved kickstand, and redesigned dock.
Developer: Nintendo