Gaming Console Timeline

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    First Generation

  • First Generation

  • Tennis for Two

    Tennis for Two
    interview with creator of Tennis for TwoTennis for Two was first introduced on October 18, 1958, at Brookhaven National Laboratory's annual visitors’ days. Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen. The game’s creator, William Higinbotham, was a nuclear physicist who had worked on the Manhattan Project and lobbied for nuclear nonproliferation as the first chair of the Federation of American Scientists.
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    Gaming Console Timeline

  • Atari Pong

    Atari Pong
    Atari Pong CommercialIn 1975 it was decided Sears would sell PONG under it's own specially created Tele-Games label, and production was initially projected at 50,000 units. This was soon raised to 150,000 for the 1975 Christmass season. Atari agreed to give Sears exclusive rights for the following year, and would continue to make custom Tele-Games versions for any future consoles. This was the beginning of a long relationship between Atari and Sears, which would continue even after Nolan Bushnell sold Atari to Warne
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    Second Generation

  • Second Generation

  • Atari VCS 2600

    Atari VCS 2600
    Atari 2600 CommercialThe Atari 2600, released in 1977, it was the first successful video game console to use plug-in cartridges instead of having one or more games built in. It was originally known as the Atari VCS, for Video Computer System, and the name "Atari 2600" (taken from the unit's Atari part number, CX2600) was first used in 1982, after the release of the more advanced Atari 5200.
  • Coleco Telstar Arcade

    Coleco Telstar Arcade
    Reparing a Coleco Telstar Arcade consoleThe Telstar Arcade is maybe one of the most interesting systems made by Coleco, and also the most advanced PONG system released in America, although it played non-PONG games. Made in a triangular case, the system could play three types of games, each being played on one of the three sides of the case. Obviously, the first side allowed playing PONG games (TENNIS and the like), and the second side allowed playing target shooting games. Nothing very different from most other systems, except the gun
  • Atari 5200

    Atari 5200
    Atari 5200The Atari 5200 is a video game console introduced in 1982 by Atari. It was created to compete with the Mattel Intellivision, but it also competed with the Colecovision shortly after the 5200's release. In some ways, it was both technologically superior and more cost efficient than any console available at that time.
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    Third Generation

  • Nintendo Entertainment System (NES)

    Nintendo Entertainment System (NES)
    NintendoIn June 1985, Nintendo unveiled its American version of the Famicom at the Consumer Electronics Show (CES). With a completely redesigned case and a new name, the Nintendo Entertainment System (NES) proved to be just as popular in America as the Famicom was in Japan, and played a major role in revitalizing interest in the video game industry.
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    Forth Generation

  • Sega Genesis

    Sega Genesis
    Saga GenesisAfter two years of development, Sega introduced their "next generation" system to the world in late 1989. Known as the Genesis in the West, and the Mega Drive in the east, Sega began an aggressive marketing campaign, not only to customers, but also to developers.
  • Super Nintendo Entertainment System (SNES)

    Super Nintendo Entertainment System (SNES)
    SNESNintendo released the Super Nintendo Entertainment System which initially sold for a price of $200. The North American package included the game Super Mario World. The SNES was released in the United Kingdom and Ireland in April 1992 for £150, with a German release following a few weeks later. The PAL versions of the console looked identical to the Japanese Super Famicom, except for labelling.
  • Sony PlayStation

    Sony PlayStation
    Sony PlaySationThe PlayStation was launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.
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    Fifth Generation

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    Sixth Generation

  • Sony PlayStation PS1

    Sony PlayStation PS1
    Sony produced a redesigned version of the original console, called the "PSone", in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development.
  • Microsoft X-Box

    Microsoft X-Box
    The Microsoft Xbox is a sixth generation era video game console first released on November 15, 2001 in North America, then released on February 22, 2002 in Japan, and later on March 14, 2002 in Europe. The Xbox was Microsoft's first independent venture into the video game console arena, after having developed the operating system and development tools for the MSX, and having collaborated with Sega in porting Windows CE to the Sega Dreamcast console. Notable launch titles for the console include
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    Seventh Generation

  • Microsoft X-Box 360

    Microsoft X-Box 360
    The Xbox 360 is Microsoft's newest video game console, the successor to their original Xbox. It was released on November 22, 2005 in North America, December 2 in Europe, and December 10 in Japan. It will be released on February 2, 2006 in Mexico, February 24 in South Korea, and March 2, 2006 in Australia, New Zealand, Hong Kong, Taiwan and Singapore.
  • Nintendo Wii

    Nintendo Wii
    The console was known by the codename of "Revolution" until April 27, 2006, when it was renamed Wii, spelled with two "i"s to imply an image of players gathering together, as well as to represent the console's controllers. It is said Wii sounds like 'we', which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii"
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    The Game Console Website Information in this timeline was taken from www.thegameconsole.com for information please contact info@thegameconsole.com