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200 BCE
The Dawning
The Dawning marks the creation of Eternum by primordial beings and gods drawn to the forming star. They shape the land, seas, and skies, creating a world brimming with potential. -
1 CE
The Dawn War
A colossal conflict erupts as the gods decide to fight the primordials. The battle rages across the nascent world, reshaping the land and giving birth to powerful artifacts and ancient ruins. -
100
The Binding
The gods, having won the Dawn War, bind the surviving primordials beneath the earth, forming the foundations of Eternum's continents. -
103
The Age of Creation
Gods create the races and place them on Eternum. -
110
The Age of Titans
Colossal beings known as Titans emerge, ruling vast regions of Eternum. These Titans are both protectors and tyrants, shaping civilizations and landscapes with their immense power. Pictured is the only surviving titan, Kel`Rath whom wanders the deserts of Lucia with a city chained to his back. -
115
The Great Sundering
A cataclysmic event caused by the clash of two Titans. -
118
The Calamity
The gods quickly blamed each other for the destruction the Titans brought onto the world. What ensued next was gods fighting gods. All out war across the entire surface of Eternum. This event lasted almost a century when the last bastion of humankind was destroyed during the climactic battle in 218. -
210
The Great Migration
Individuals all over migrate to an ancient floating city named Hyperion. This city was humanities shield during the calamity and offered to be a beacon of refuge for any and all. -
218
The Fall of Hyperion
The last bastion of humanity, a floating city named Hyperion was struck down during the final moments of The Calamity. This information is brand new to the lore of Eternum, as the gnomes have recently discovered it's ruins. They are to this day still trying to unlock it's secrets. -
255
Birth of the Grove
The reclusive society of elves form the capital of Eryndel. -
275
The Spire of Frostholm
Frostholm is founded with it's capital Glacia. -
300
The First Kingdoms
The first mortal kingdoms outside of Frostholm and the Grove are established as civilizations begin to flourish. The kingdoms of Avalor, Duskhaven, and the Steamforge Republic are among the earliest, each with its unique culture and governance. -
302
The Finding
The gnomes of Steamspire located an ancient civilization. Utilizing their advanced technology, it allowed them to create steam powered equipment including the first airship and the warforged. -
315
The Age of Exploration
Advancements in navigation and technology spur an era of exploration. Adventurers and scholars chart unknown territories, uncovering ancient ruins and lost civilizations. -
322
The Aether Crystals
The first Aether Crystal was located by an adventuring party. -
334
The Emberforge
Dwarven explorers found the Emberforge and create their capital Koranor. -
338
The Stormlords
Rurik Thunderfist leads a group of warriors to Tempest Ridge to harness the very power of lightning. They form their capital Stormhold. -
340
The First Attunement
The Dwarves of Koranor find out how to attune to their Aether Crystal empowering their nation. -
350
Freedom of Drakoria
Like-minded individuals found the Free Nations of Drakoria and it's capital Aridorn in the vast deserts of Lucia. -
365
The Dreadlands Rise
The Dreadlands are explored by a group of tieflings and they found their capital Blackrock. -
370
The Shire
A group of halflings from Avalor adventure eastbound, founding Rivershire and Greenmeadows. -
400
The Arcane Ascendancy
Magic becomes more prevalent as mortals learn to harness the power of the Aether Crystals left by the gods and primordials. The Arcanum Enclave is founded, dedicated to the study and regulation of magic. -
425
The Elemental Isles
The Verdant Isles and Elysium are founded by a group of Genasi -
445
The Dragon Scourge
Dragons descend upon Eternum, laying waste to cities and kingdoms. Heroes rise to combat the threat, leading to epic battles and the eventual retreat of the dragon hordes. -
446
The Elemental Conclave
The Elemental Conclave is formed, uniting the elemental tribes and establishing a balance of power. This era sees the rise of the Elemental Lords and the establishment of Elysium as a center of elemental harmony. -
450
The Alliance of Light
In response to the Dragon Scourge, several kingdoms form the Alliance of Light, a coalition dedicated to mutual protection and the eradication of dark forces. This marks a period of relative peace and cooperation. This alliance was later renamed The Eternum Concord. -
476
The Skystone Conflict
The Skystone Conflict was a pivotal event in the history of Eternum, marked by a clash over the ownership of floating islands in the Skystone Peaks. These islands, perpetually suspended in the skies, held significant strategic and mystical value, attracting the attention of various factions seeking to harness their resources. Dwarves & Genasi went to war with the Aarakocra. -
500
The Horde
The Orcs ransack Grimrock and lay claim to it's lands, pushing out all civilization within the area. They stormed Tharindal, the city of Goliaths and ordered them to relinquish their lands. The King at the time challenged the orc king to a one-on-one duel at Warlord's Plateau. Unfortunately for the Orcs, their leader lost in a quick and decisive battle. To this day, the orcs use the plateau to decide the next leader in tribute to the might of the goliaths. They found their capital Ul`Gorr. -
515
Shadow Uprising
Nethrazir in the Darkweave Hollows is founded. The Legion of the Black Widow, led by the Matron Vesper Kel`Theris, rebels against the Alliance of Light shortly thereafter. This period is marked by espionage, skirmishes, and the rise of powerful shadow magic. -
535
The Queen's Shadow
Nyxara in the Shadowlands is founded to worship their deity: The Raven Queen. -
550
The Wish
An ancient necromancer arises from the Crypts of Ne`Gresh and wages war amongst the living. In the climax of the battle, this potent spellcaster was the first individual to cast the spell Wish. Forever changing the world of Eternum. Diamonds were no longer usable for resurrection magic. It was a mystery for over a hundred years as to what he changed it to. -
582
Bureau of Arcane Affairs
The Bureau of Arcane Affairs was created in 582 to regulate the use of magic and ensure the safety of citizens in Eternum. This came about due to several incidents where uncontrolled magic caused widespread destruction and posed significant risks to public safety. The bureau was tasked with licensing and monitoring arcane practitioners, investigating magical disturbances, and enforcing laws related to magical practices. One of their first tasks was to understand The Wish. -
667
The Celestial Accord
A pact between the gods and mortals to maintain balance and prevent another Dawn War. This leads to the creation of the Celestial Guardians, divine beings tasked with maintaining order in Eternum. -
670
The Shadowfall Rebellion
A major uprising within the Shadowlands, leading to the rise of Ravina Kel'Theris as its new leader. -
710
The Red Plains Uprising
In Rivershire, a sudden and violent rebellion erupted as a faction of Wayfarers attempted to seize control of agricultural Aether Crystals to enhance their yields. The Hearthkeepers, fearing the desecration of their sacred lands, rose in defense. The uprising was quelled, but it left deep scars within the halfling community. -
722
The War of Broken Crowns
In 722, Daeron Shadowbane, an elven warlord, united the elven clans and launched an invasion of Avalor. Capitalizing on the kingdom’s internal conflicts and the complacency of its rulers, Shadowbane’s forces overwhelmed Avalor’s defenses. King Aldric Wyndemere, caught off guard, fell in a final duel with Shadowbane in the throne room. With Aldric’s death, Shadowbane seized control of Avalor, initiating the Shadowbane Reclamation and ushering in a dark era for the kingdom. -
730
The Siege of Ravenscar Keep
A minor conflict between the Kingdom of Avalor and the Elven Dominion of The Eldergrove. Tensions over disputed borderlands rich in Aetherite deposits led to a protracted siege. The conflict escalated due to misunderstandings and a series of retaliatory attacks. It ended with a peace treaty mediated by neutral Genasi envoys. -
731
War of the Crystals
As centuries passed, the allure of the Aether Crystals grew irresistible to the mortal races. The War of the Crystals erupted when the nations of Eternum began to covet these powerful relics, seeking to harness their energy for dominion and prosperity. This war was marked by unprecedented alliances and betrayals, as kingdoms rose and fell in their quest for supremacy. -
732
The Killing of Kings
The houses of Blackwell and Lionheart joined forces to overthrow the kings of Avalor, saving the lands from corruption. The tyrant elven king of Avalor, Daeron Shadowbane, was finally put to rest by Malik Blackwell and Eadric Lionheart. -
735
The Fall of Outer Heaven
The events of Outer Heaven unfold, involving the betrayal by a powerful figure and the unleashing of undead horrors. This marks the rise of the Blackwell vampires and the beginning of a new era of darkness. -
739
The Ravaging of Sylverhaven
A group of mysterious and brutal invaders descended upon the peaceful town of Sylverhaven in the Enchanted Glade, seeking valuable resources to fuel their growing power. The true origin of these marauders was unknown to the public, shrouded in secrecy and fear, with rumors and speculation abounding. To this day it is still not widely known whom was responsible. -
740
The Battle of Frostfire Gorge
A territorial dispute between Queen Isolde Frostbane's Iceclad Dominion and the Emberforge Dominion over a newly discovered Aether Crystal vein. The conflict was marked by brutal winter combat, with both sides utilizing their elemental affinities. It ended in a stalemate, with the crystal being declared neutral territory. -
788
The Grim Harvest
A powerful necromancer unleashes a plague of undeath, decimating entire regions. This event last several years and vanished suddenly without a trace. The Kingdom of Avalor was critical with aid across the globe during this time. -
796
The Eldergrove Clash
An unexpected confrontation in the Eldergrove Forest between the orcish Spiritwalkers of Grimrock and the druids of the Council of Elders. The orc nation abducted Princess Morgra Th`Rina. She was later returned by Warlord Grukthar Bloodfang after he challenged the previous Warlord to a duel on Warlord's Plateau. This caused peace to occur between both nations. -
799
The Assault on the Crimson Tower
A fierce battle occured at the Crimson Tower with agents of the B.A.A. against the Scarlet Order. -
800
A New Dawn
Eternum stands on the brink of a new age. Heroes rise to face looming threats, ancient powers stir from their slumber, and the fate of the world hangs in the balance. The winds of change are in the air, and the adventures of a lifetime await. Whereas there has been peace for some time, war is on the verge of exploding across the lands. -
Apr 16, 800
The Bloody Town
The assault on Eldermere by an unknown force. -
Apr 17, 800
The Draegorian Skirmish
A dervish invasion of the Draegorians from the continent of Storm washed ashore near the capital of Drakoria, Aridorn. Voss and Vess led a small team to repel this invasion, sending them back home. The Draegorians stated they would return with stronger numbers to reclaim their land. -
Jun 15, 800
The Bleeding Dawn
The Bleeding Dawn, formed by survivors infected by blood parasites, rose up after the adventurers saved Eldermere. Once hunted by the High Templars, they now seek revenge against Avalor and its allies. Bound by the parasites that corrupt their bodies but enhance their strength, they aim to spread the infection and bring down the regimes that abandoned them. Fueled by anger and a thirst for justice, the Bleeding Dawn grows, waging war to plunge the realm into chaos and reclaim their power. -
Apr 16, 801
The Red Moon
Werewolves? Red Herrings? Crimson Sigils? Devils? Necromancers? Whatever it was, it was stopped. For now. . . -
Oct 31, 801
The Black Church
A great gothic church was built over the direct spot the High Templars of Eventide buried most of the deceased from the events of Eldermere. It stands next to Lucia's largest tavern, the Daybreak Lodge. -
Apr 15, 802
The Crimson Reclamation
The Bleeding Dawn marched upon the city of Talon killing it's King and Queen. This new fanatical faction converted most of the town's population into infected warriors and Talon is now their base of operations. -
Apr 16, 802
Dinner with the Devil
Malik's coach appeared before the party, beckoning them to his castle. They had dinner and he asked them to join his cause. -
Apr 16, 802
The Tides of Change
The sea went blood red as a storm brewed over Velstrad in Lucia within the Kingdom of Avalor. A tidal wave of blood washed through the city. A dome of blood was seen around the city for a few minutes before it dissipated. Some lives were lost but whatever occurred here was quelled rather quickly. -
Apr 17, 802
The Fall of Heroes
Elrond, Aurora, Jasper, Sylvie, Edrin Thorne were brutally slain by Vaelor and Lysandra Shadowbane. The party members were taken into custody for questioning regarding their allegiances, and why they were infected with bloodlings. Hundreds of individuals died from the battle when Jasper turned into a Blood-Golem. -
May 1, 802
The Battle of Blood
Eventide Castle sent their High Templars to Talon to rid heresy from the Kingdom of Avalor. Some locked up heroes were let free temporarily to assist in this matter. The battle was brutal and quick... Lasting only a mere four hours. At the end of the battle, the leader and commander of the Bleeding Dawn was no more. In their final words, they said they would return... That blood is forever. -
May 15, 802
A Deal Struck
The party members were let free from Queen Elara II on behalf of the energy spent from one Alaric Graves. In an important meeting within Avalor's Throne Room... The Queen questioned the group. They had to make a decision: Avalor, Malik, or Fugitives? They decided to temporarily side with the Queen, and make up their minds later.