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in Evansville, Indiana. Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.)
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He graduated high school a year early, and entered college at 16.
Source: (Williams, Ken. Sierra Gamers, https://www.sierragamers.com/ken-williams.) -
Roberta, five days after turning 18.
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a 9 month programming trade school he dropped out of college to attend.
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named D.J.
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(later renamed to Sierra On-Line)
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.) -
Ken and Roberta's first game, it was priced at $24.95 and made 11,000 dollars in the first month alone. Roberta did all the designing and writing, while Ken programmed it.
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.) -
at Financial Decisions in order to devote all of his time to On-Line systems and their next game.
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.) -
It sold 25,000 copies by 1982 and 60,000 copies in total.
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.) -
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.)
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Sierra releases their adult adventure game to critical and commercial success.
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Sierra's revolutionary concept of a complete virtual game world as a service
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for 90% above their trading price
Source: (Levy, Steven. Hackers: Heroes of the Computer Revolution: 25th Anniversary Edition. OReilly, 2010.) -
This came after the company's acquisition 1996.
Source: (Williams, Ken. Sierra Gamers, https://www.sierragamers.com/ken-williams.) -
A short-lived entertainment broadcasting service, but it didn't have a sustainable business model and couldn't sell ads.
Source: (Williams, Ken. Sierra Gamers, https://www.sierragamers.com/ken-williams.)