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Datamoshing is a technique that started in the early 200s and was inspired by some glitches that happened on early digital art videos codecs like DivX.
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This technique started to become something that wasn't accidental and was being practiced very quickly. It became an interesting new way of art.
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Later on 2003, a more serious artistic deployment of this technique was made by artist Owin Mahn and Laura Naginski called "Pastel Krompressor. They stumbled on errors from videos they had shot.
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The American artist Takeshi Muratas work really brought the data moshing into the art world by his "Monster Movie". This was in 2005 and 2006.
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It is a technique in where you damage the video clips to make a glitch effect
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To this day it isn't very common anymore like before, but it is still used at times and enjoyed. It is mostly used on video games or animated shows.