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Tennis For Two
The physicist William Higinbotham presented what would be the first video game in history, on October 18,1958 It consisted of a playing field, represented by a horizontal line at the bottom edge of the screen, and a vertical line that functioned as a network. A unique feature of Tennis For Two was that it used a lateral point of view, unlike popular successors like the PONG in which the "playing field" was seen from above. it did not get commercialized. -
1962
EXPENSIVE PLANETARIUM one of the first interactive computer games. Conceived and written by students of the Massachusetts Institute of Technology (MIT), including Stephen Russell, who programmed it, the Spacewar gameEl planetario reemplazó, en 1962 o 1963, los puntos de luz al azar, que representaban las estrellas en el juego. -
1971
COMPUTER SPACE It was the first available extendable arcade game released in November 1971 by Nutting Associates. Created by Nolan Bushnell and Ted Dabney, who would later found Atari, it is generally accepted that it was the first commercially sold video game operated by coins. The game is similar to Asteroids, but in this they have two flying saucers instead of rocks; For the vast majority, the game was very complicated and ended very quickly. -
1972
PONG was a video game of the first generation of video games published by Atari, created by Nolan Bushnell and released on November 29, 1972. Pong is based on the sport of table tennis (or ping pong). It was considered the commercial version of tennis for two. -
1977
SPEACE WARS Is an arcade game of vector graphics from 1977 based on the 1962 PDP-1 program Spacewar. Space Wars was the brainchild of Larry Rosenthal, an MIT graduate who was fascinated with the original Spacewar and developed his own custom hardware and software for I could play the game. Cinematronics worked with Rosenthal to produce the system. -
1978
GEE BEE It is the first arcade game designed internally by Namco, launched in 1978, and licensed to Gremlin Industries for its manufacture and distribution in the USA. UU It was designed by Tōru Iwatani, who then went on to create Pac-Man, Pole Position and Libble Rabble.
This is a combination of a pinball game with a game of ball and paddle where the player throws a ball in blocks. -
1979
LUNAR LANDER Is an arcade video game developed by Atari, Inc. in 1979, which uses a vector monitor to display vector graphics. The object of this game is to pilot a lunar module and land it safely on the moon. -
1980
PAC-MAN Was released on May 21, 1980, it was a success. It became a worldwide phenomenon in the video game industry, it reached the Guinness record of the most successful arcade game of all time with a total of 293 822 machines sold from 1981 to 1987 and ended with the domain of Space Invaders , where the predominant action was shoot 'em up (shoot everyone) to replace it with a unique, more humorous and less violent format that liked a lot of people. -
1984
TETRIS It is a puzzle video game originally designed and programmed by Alekséi Pázhitnov in the Soviet Union. It was launched on June 6, 1984, 2 while working for the Dorodnitsyn Computer Center of the Soviet Union Academy of Sciences in Moscow. -
1985
SUPER MARIO BROS It is a platform video game designed by Shigeru Miyamoto, released on September 13, 1985 and produced by the company Nintendo. The game describes the adventures of brothers Mario and Luigi, characters who already starred in the arcade Mario Bros of 1983. This time both must rescue Princess Peach Mushroom Kingdom that was abducted by the King of Koopas Bowser. Through eight different levels of game. -
1990
SUPER MARIO BROS 3 It is the last platform game of the Mario franchise for the Nintendo Entertainment System. It went on sale on October 23, 1988 in Japan and on February 12, 1990 in the United States. It was designed by Shigeru Miyamoto, while the soundtrack was composed by Kōji Kondō. The game takes up the story of the first title, in which the plumbers Mario and Luigi must save Princess Peach from the clutches of King Koopa. -
1991
SUPER MARIO WORLD It is a platform videogame developed and published by Nintendo. The launch of this one was Japan 1990, North America in 1991 and Europe in 1992; it was also the seventh installment in the Super Mario series.
The plot focuses on the search that Mario and Luigi must undertake to save the «Dinosaur Land» and rescue Princess Toadstool from the clutches of Bowser. Both brothers must travel seven worlds to restore order in «Dinosaur Land». -
1994
DONKEY KONG COUNTRY Is a video game developed by the company Rareware and Nintendo, which includes the offspring of the popular video game character, Donkey Kong in 1994 the game was released in Japan under the title Super Donkey Kong. It was released simultaneously around the world and was a truly revolutionary game for its exceptional graphics on a machine with only 16 bits. -
1995
CHRONO TRIGGER It was released for the first time on March 11, 1995 in Japan and on August 22, 1995 in the United States. The story of the game follows a group of young adventurers who were accidentally transported through time and discovered that the world was going to be destroyed in a distant future. Swearing to prevent this disaster, they travel through different eras to discover how to save the planet.