IT-PDP 2017 Gruppe 1

  • Start

    Introduction for project
  • First interview

    First interview at Kragelundsskolen
  • Second interview

    Second interview was conducted at Risskov Skole
  • Brainstorm

    Brainstorming with the topic "at school"
  • First visit at Rundhøjsskolen

    On this visit we observed the students and interviewed two teachers to gain knowledge about this specific schools needs and requirements
  • BMC

    Debate considering business aspects of projects
  • Low fidelity forming of hub

    We used styrofoam to quickly figure out which shape worked the best
  • Bodystorming

    We started body storming our 'game' with low fidelity prototypes
  • First application prototype

    In this prototype we experimented with the possibility of advertising as a Beacon while scanning for other beacons. In this prototype the login screen was also featured.
  • Second application prototype

    Here the ability to assign teams was implemented
  • Failed 3D-printing attempt

    First attempt at 3D-printing was unsuccessful due to improper configuration.
  • Third application prototype

    The ability to challenge each others and answer questions was implemented
  • First website prototype and construction of hub prototype

    This featured the ability to create, delete and view questions. The hub was constructed of wood which was laser-cut and stacked.
  • Showcase

    Our course professors tested and evaluated our product
  • Fourth application prototype

    Team points displayed on UI and the ability to view your teams highscore
  • Second visit to Rundhøjsskolen

    During this visit we tested the basic interaction between players, using only two phones. The students participated in a sort of relay race, where they would duel each other in the middle.
  • Fifth application prototype

    This update featured UI updates and changed the basic interaction of dueling each other
  • Sixth application prototype

    This update featured resurrection and combo multiplier
  • Third visit to Rundhøjsskolen

    During this visit we tested the alpha version of the game with the students. Though stumbling on a few hiccups we've gained some constructive evaluation
  • Period: to

    Final exam

    Final showcase of product