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Prince of Persia
Prince of Persia is a platform game, originally developed by Jordan Mechner and released in 1989 for the Apple II, that represented a great leap forward in the quality of animation seen in video games. Mechner used a process called rotoscoping, in which he studied many hours of film of his younger brother David running and jumping in white clothes. http://en.wikipedia.org/wiki/Prince_of_Persia_(1989_video_game) http://www.youtube.com/watch?feature=player_embedded&v=gC3WEwSJoHs -
Prince of Persia 2: The Shadow and the Flame
The sequel to Prince of Persia, Prince of Persia 2 is a fluid animation platform game. The graphics are significantly improved over the original, using the same techniques but much better detail and image graphic quality, and there are new cutscenes with voice narration. http://www.classicdosgames.com/game/Prince_of_Persia_2:_The_Shadow_and_the_Flame.html -
Prince of Persia 3D
This game was made for the Dreatmcast and Windows PC. It took animation and graphics away from 2D rotoscoping, and instead was made in 3D using motion capture. http://en.wikipedia.org/wiki/Prince_of_Persia_3D
http://uk.retro.ign.com/articles/877/877923p2.html -
Prince of Persia: The Sands of Time
Prince of Persia: The Sands of Time was originally designed for the PS2, Xbox, PC, GC, GBA. The animation continues to use motion capture and the game now has voice actors as well, including: Yuri Lowenthal as the Prince, Joanna Wasick as Farah, Barry Dennen as the Vizier, William Knight as the Sultan, and Warren Burton as King Shahraman http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time
http://www.youtube.com/watch?v=hlX3PdZLDTw
http://www.imdb.com/title/tt0384444/