My Games History

  • Birth

    I was born.....
  • Scattergories

    Scattergories
    Was introduced to me in my late childhood. Loved the idea of finding words that fit into the topics. A great mental game that made my think, as there were man variables to consider when writing your answers down. Since I love general knowledge, I love this game a lot and finding smart and unique answers to the questions. Milton Bradley, 1988, Scattergories, Board Game
    Hasbro, n.d., The Game of Scattergories, viewed 6 March 2025
  • Just Dance

    Just Dance
    After my parents got my siblings and I a Wii U, I was introduced to Just Dance 2015 and 2016 on disc. I had 'played' it before by following youtube videos, particularly in school but this was my first official time playing it. I enjoyed it immensely as I love dance and the fact I could gain points and it be a competition between up to 4 players I found it immensely enjoyable.
    Ubisoft, 2009, Just Dance, motion-based dance video game.
    Ubisoft, 2016, Just Dance Cover Art 2016 ,viewed 6 March, 2025
  • Taboo

    Taboo
    Was introduced to this and really loved the concept. The ways people have to think outside the box to explain a word to the other person is really fun. I like how mentally stimulating the games is and how it is very exciting and intense to play with friends and family. Parker Brothers, 1989, Taboo, Board Game
    Hasbro Gaming, n.d. Taboo Board Game, viewed 6 March, 2025
  • Minecraft

    Minecraft
    I was first introduced to minecraft
    (education) during my technology class in school. It had a big influence on how I perceived online games, specifically computer ones. This game is very nostalgic to me and I love both the creative and survival aspects to this game. I currently play it on my xbox with either my siblings or friends. Mojang Studios, 2012, Minecraft, open-world sandbox video game.
    Xbox, n.d. Minecraft for Windows Xbox, viewed March 6, 2025
  • Genshin Impact

    Genshin Impact
    Was first introduced to this game by one of my close friends. Instantly loved the open world/story design. The art style is very pretty and very diverse with its different regions and character designs. I like all the story quests and elemental based power system. Was one of my first official RPG games. MiHoYo, 2020, Genshin Impact, open-world, action role-playing game.
    Palumbo, Alessio, n.d. Genshin Impact, viewed 6 March. 2025