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Mario Bros
The original Mario Bros game was an arcade game, featuring 8-bit music scores composed by Yukio Kaneoka and using the first movement from Mozart's Eine kleine Nachtmusik at the start of the game. http://en.wikipedia.org/wiki/Mario_Bros. -
Super Mario Bros
Super Mario Bros was orignally released on the Nintendo Entertainment System. It included a musical score of six 8-bit songs composed by Koji Kondo, who became the main composer for the series. http://en.wikipedia.org/wiki/Super_Mario_Bros. -
Super Mario Bros 2
Super Mario Bros 2 was originally released on the Nintendo Entertainment System. The 8-bit game had 1mb +1mb VROM memory and music scores by composer Koji Kondo. http://en.wikipedia.org/wiki/Super_Mario_Bros._2
http://themushroomkingdom.net/games/smb2 -
Super Mario Bro's 3
SMB3 was originally released for the Nintendo Entertainment System. The 8-bit game took up 2mb + 1mb VROM memory and musical scores were composed by Koji Kondo. http://en.wikipedia.org/wiki/Super_Mario_Bros._3
http://themushroomkingdom.net/games/smb3 -
Super Mario Land
Super Mario Land changed things up a little. This game was originally made for the Game Boy, took up 0.5mb memory, and it's music was composed by Hirokazu Tanaka. http://en.wikipedia.org/wiki/Super_Mario_Land
http://themushroomkingdom.net/games/sml -
Super Mario World
Super Mario World was the first of the series to come out on the Super Nintendo Entertainment System. The now 16-bit game took up 4mb of memory and music was once again composed by Koji Kondo. http://en.wikipedia.org/wiki/Super_Mario_World
http://themushroomkingdom.net/games/smw -
Super Mario Land 2: 6 Golden Coins
This sequel was made for the Game Boy as well, with the game having 4mb of memory and composed by Kazumi Totaka. http://en.wikipedia.org/wiki/Super_Mario_Land_2:_6_Golden_Coins -
Super Mario World 2: Yoshi's Island
This 16-bit game for the Super Nintendo Entertainment System used 16mb memory and musical scores were composed by Koji Kondo. http://en.wikipedia.org/wiki/Super_Mario_World_2:_Yoshi%27s_Island
http://themushroomkingdom.net/games/smw2 -
Super Mario 64
This was the first Mario game on the Nintendo 64, it was 64-bits and used 64 mb of memory. Music was composed by Koji Kondo and this game also featured voice-overs, withCharles Martinet as Mario, Leslie Swan as Princess Peach, and Isaac Marshall as Bowser. http://en.wikipedia.org/wiki/Super_Mario_64
http://themushroomkingdom.net/games/sm64 -
Super Mario Sunshine
Super Mario Sunshine was released for the Nintendo GameCube. Music was composed by Koji Kondo as well as Shinobu Tanaka and featured full english voice acting in cutscenes. http://en.wikipedia.org/wiki/Super_Mario_Sunshine -
New Super Mario Bros
Made for the Nintendo DS, New Super Mario Bros. is the first original 2D Mario game to use voice acting and features original music composed by Asuka Ota and Hajime Wakai, under the direction of Koji Kondo. The game's music dictates gameplay; enemies jump and dance in time to the music. Predicting enemy movements, players can time their jumps with enemy movements to reach otherwise inaccessible areas. http://en.wikipedia.org/wiki/New_Super_Mario_Bros. -
Super Mario Galaxy
Super Mario Galaxy was made for the Nintendo Wii and the game's 28 tracks were composed by Koji Kondo (4 pieces) and Mahito Yokota (the other 24), and performed by a 50-player symphony orchestra. The composers asked the orchestra to play at different tempos in order to perfectly synchronize with the rest of Mario's movement. They also stated that even the sound effects fit into the musical score if the player listens carefully. http://en.wikipedia.org/wiki/Super_Mario_Galaxy -
New Super Mario Bros Wii
This game was created for the Nintendo Wii. The music for New Super Mario Bros. Wii was principally created by Shiho Fujii and Ryo Nagamatsu, with additional compositions provided by sound director Kenta Nagata. Series regular Koji Kondo was the sound advisor and did not write any new compositions, though some of his creations were rearranged for the game. This game also featured voice acting. http://en.wikipedia.org/wiki/New_Super_Mario_Bros._Wii -
Super Mario Galaxy 2
Also created for the Wii, Mahito Yokota headed the sound team for SMG2 with Koji Kondo serving as an advisor and supervisor, contributing five pieces to the soundtrack, and Ryo Nagamatsu contributing 9 pieces, The soundtrack is a mixture of brand new pieces and arrangements of themes from the original Galaxy as well as many past installments in the Mario series recorded by a 70 player orchestra conducted by Taizo Takemoto. http://en.wikipedia.org/wiki/Super_Mario_Galaxy_2 -
Super Mario 3D Land
Super Mario 3D Land was created for the Nintendo 3DS. It's musical scores were made by a team of composers including Asuka Hayazaki, Mahito Yokota, Shigetoshi Gohara, Takeshi Hama, and Yuya Takezawa. http://en.wikipedia.org/wiki/Super_Mario_3D_Land