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Masaya Nakamura
Masaya Nakamura (中村 雅哉, Nakamura Masaya, December 24, 1925 – January 22, 2017) was a Japanese businessman and the founder of Namco. He was the company's president up until 2002, where he took a ceremonial role in its management. Following the formation of Bandai Namco Holdings, Nakamura would retain an honorary position in the video game division, Bandai Namco Entertainment.
Born in Tokyo, Nakamura graduated from the Yokohama Institute of Technology in 1948 -
Kenzo Tsujimoto
apcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979[5] by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983.
The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game machines. -
Kagemasa Kozuki
Kagemasa Kōzuki (上月 景正, Kōzuki Kagemasa, 12 November 1940) is a Japanese industrialist who is the founder and chairman of Konami, a Japanese entertainment company.[1] He is also known as Kaz Kozuki. Konami,[nb 1] is a Japanese multinational entertainment company and video game developer and publisher headquartered in Chūō, Tokyo. The company also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. It has casinos around the world. -
Shigeru Miyamoto. Developer of Nintendo games
Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. -
2nd Co founder roblox
Baszucki was born on January 20, 1963, in Winnipeg, Manitoba, Canada to Helen and Paul Baszucki, who met at the University of Saskatchewan before moving to Eastern Canada and the United States.[2] Both of Baszucki's parents were descended from Ukrainian immigrants who had settled in Saskatchewan. He grew up in Eden Prairie, Minnesota.n the late 1980s, Baszucki, together with his brother Greg Baszucki, founded the company Knowledge Revolution and developed and distributed a simulation. -
Yuri naka Developer of Original sonic.
Yuji Naka (中 裕司, Naka Yūji, born September 17, 1965), credited in some games as YU2, is a former Japanese video game programmer, designer and producer. He is the co-creator of the Sonic the Hedgehog series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and worked on games including Girl's Garden (1985) and Phantasy Star II (1989). He was the lead programmer of the original Sonic the Hedgehog games on the Mega Drive in the early 1990s. -
Roblox Founder Erik Cassel
Erik.cassel, was a co-founder, administrator and former VP of Engineering on Roblox. He was fairly active on the website but rarely visited any experiences.. Sadly on February 11th 2013. Erik friend David Baszucki announce that erik lost battle againts cancer and died. When it was announce to the public, so many Roblox players around 2013 would make some memorial games to respect him. -
Tim Sweeney
Timothy Dean Sweeney (born 1970) is an American video game programmer and businessman. He is the founder and CEO of Epic Games, and the creator of Unreal Engine, a game development platform.
Sweeney was raised in Potomac, Maryland, the youngest of three brothers. At a young age, he became interested in tinkering with mechanical and electrical devices, and stated he had taken apart a lawnmower as early as five or six, and later built his own go-kart. -
The creator of Minecraft
Notch real name is Markues persson. The main reason, I think, is because people talk about the game," says Persson. He had always been an active member of the TIGSource discussions and now he engaged with Minecraft's early players, on the forums, on Twitter (Notch has 660,000 followers) and on his Tumblr page.As players created their own worlds, Persson was expanding the universe in dialogue with those players. He was born in 1971 june 1st. -
Rockstar 4 Developers
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president. -
The first console ever made is history.
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September 1972 and overseas the following year. The Odyssey consists of a white, black, and brown box that connects to a television set, and two rectangular controllers attached by wires. -
Pacman
In 1980 the Japanese arcade game manufacturer Namco Limited introduced the world to PacMan. The lead designer was Iwatani Tohru, who intended to create a game that did not emphasize violence. By paying careful attention to themes, design, and colours, Iwatani hoped that Namco could market an arcade game that would appeal to females. The game concept was therefore inspired by food and eating, as opposed to the shooting of space aliens and other foes that prevailed in most arcade games of the time -
The original Nintendo console.
The Nintendo Entertainment System (NES) is an 8-bit home video game console produced by Nintendo. It was first released in Japan on 15 July 1983 as the Family Computer (Famicom).It was released in US test markets as the redesigned NES in October 1985, and fully launched in the US the following year. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. The NES was designed by Masayuki Uemura, nintendo presidents. -
Game boy
The Game Boy was designed by the Nintendo Research & Development 1 team, led by Gunpei Yokoi and Satoru Okada. The device features a dot-matrix display, a directional pad, four game buttons, a single speaker, and uses Game Pak cartridges. The two-toned gray design with black, blue, and dark magenta accents sported softly rounded corners, except for the bottom right, which was curved. At launch, it was sold either as a standalone unit or bundled with games like Super Mario Land and Tetris. -
sega
Enter the realm of the 1989 Sega Genesis, a 16-bit gaming behemoth that not only revolutionized home entertainment but laid the groundwork for a fierce console rivalry. The Sega Genesis wasn't just a machine; it was an attitude, a sonic boom of coolness that resonated through every pixel. Picture yourself wielding the iconic three-button controller, a sleek interface to adventures that pushed the limits of imagination. -
SNK
In the 1990s, SNK took a chance at bringing their arcade games to the home console market by creating the Neo Geo AES system. The home system garnered a niche fan base despite its high price tag.
In 1994, Capcom saw an opportunity to venture into this niche home market. Gamers enjoy popular arcade titles without Capcom having to pay royalties for 'lower quality' home conversions on other systems. -
Sonic the hedgehog
The original Sonic the Hedgehog was released on June 23, 1991, for the Sega Genesis, boosting Genesis sales dramatically. After Yasuhara joined Naka and Ohshima, their focus shifted to the protagonist, who Sega hoped could become its mascot.Naka, Ohshima, and Yasuhara developed the first Sonic game, released in 1991 for the Sega Genesis, to provide Sega with a mascot to compete with Nintendo's Mario. Its success helped Sega become one of the leading video game companies. -
Doom
Doom is a first-person shooter game developed and published by id Software. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. -
The first PlayStation
The PlayStation was released in Japan in December 1994, and it made its American debut in September 1995; both releases elicited critical acclaim and impressive sales. Titles such as Twisted Metal and Ridge Racer were very popular. By 2005 the PlayStation had become the first console ever to ship 100 million units.The original PlayStation continued production until March 2005, when it was eclipsed by the next generation of 64-bit consoles, including Sony’s own PlayStation 2. -
Super Mario 64
The system launch in Japan on June 23, 1996. Its North American debut was set for September 30th -- gamers who were excited about the prospects of the newcomer, PlayStation, were asked to wait with a national ad campaign that promised great things for the future.Sure enough, excitement for the launch increased, especially once gamers saw Super Mario 64 in motion. Nintendo eventually changed the official launch date for the console to September 29, a Sunday to avoid younger gamers cutting classes -
The Legend Of Zelda. Ocarnia of Time
Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in The Legend of Zelda series with 3D graphics.
Ocarina of Time was developed by Nintendo's Entertainment Analysis & Development division. It was led by five directors, including Eiji Aonuma and Yoshiaki Koizumi, produced by series co-creator Shigeru Miyamoto, and written by Kensuke Tanabe. Series composer Koji Kondo wrote its soundtrack. -
Play station 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox. -
Game cube
Nintendo was originally the most popular video game company. However, in the late 1990s, the Sony PlayStation began to hurt Nintendo's business. For the first time, Nintendo's main console, which in this case was the Nintendo 64, was not the best-selling console.[10] It sold over thirty million units, which was good, but only half of what Nintendo's earlier NES did. Nintendo was starting to fear, but they decided to try again. The GameCube was essentially a really beefed up Nintendo 64. -
Gta 3
Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the Grand Theft Auto series, following 1999's Grand Theft Auto 2, and the fifth instalment overall. Set within the fictional Liberty City (loosely based on New York City), the story follows Claude, a silent protagonist who, after being left for dead by his girlfriend during a robbery, embarks on a quest for revenge leading him to become entangled in a world. -
Xbox Console
The original Xbox was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft's first foray into the gaming console market.The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console. The Xbox branding was formerly, from 2012 to 2015, used as Microsoft's digital media entertainment brand replacing Zune. -
Halo
Halo: Combat Evolved, also known as Halo: CE or Halo 1, is a first-person shooter video game developed by Bungie and published by Microsoft Game Studios. It was released as a launch title for Microsoft's Xbox video game console on November 15, 2001.[1] Microsoft released versions of the game for Microsoft Windows and Mac OS X in 2003. The game was later released as a downloadable Xbox Original for the Xbox 360. Halo is set in the twenty-sixth century. -
Roblox
Roblox is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves. 004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. Early in Roblox's history, it was relatively small, both as a platform and as a company. Roblox began to grow rapidly in the second half of the 2010s, and this growth was accelerated by the COVID-19 pandemic -
Nintendo Wii Remote. The Original.
The Wii is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube, and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. When developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics. -
Wii sports
Wii Sports is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on November 19, 2006, and in Japan, Australia, and Europe the following month.It was included as a pack-in game with the console in all territories except Japan, making it the first sports game included with the launch of a Nintendo system since Mario's Tennis for the Virtual Boy in 1995. -
Minecraft
Minecraft was initially created by Markus “Notch” Persson, a Swedish game programmer. Markus Persson had worked for King for over four years until 2009, when he began full-time development on Minecraft. His idea brewed from a game he was developing titled “RubyDung”, an isometric base-building game. With the first-person perspective, blocky visuals, and building elements from Infiniminer, and the RPG elements/base building from RubyDung, Minecraft was born.