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iPad Introduction
iPads were introduced to classrooms around the United States. iPads helped facilitate lessons and create a hands on type of learning environment. -
Transforming American Education
Secretary of Education presents Administrations National Education Technology Plan, Transforming American Education: Learning Powered by Technology -
Online Degree Programs
Increase in students taking online degree programs leading to positive opinions on the quality of college education received online. -
Skype in the Classroom
Students and Teachers have ability to engage and collaborate with others around the world. Enhancing the learning environment. -
Digital Textbooks
Apple launches iBook app. Partners with K-12 publishers Pearson, McGraw-Hill, and Houghton Mifflin Harcourt. Transitions from paperback to digital textbooks. -
Transition to Common Core Standards
Technology readiness tool developed to help schools determine what types of technology infrastructure they need to make the transitions. -
Crowdsourcing
Students are using multiple mediums such as online, mobile, and social technologies for learning. Crowdsourcing can help students share ideas and connect with information in a way that yields the best results. -
Common Core Standards
Common Core Standards are implemented into Public Schools in the United States. This is an attempt to close the achievement gap in failing schools. -
3D Printing Arrives in Schools
The ability to purchase and use 3D printers in schools brought student's creations to life and fostered more creativity. -
Interactive Teaching Tools Introduced
Programs such a Kahoot are interactive with the teacher and students while using individual devices to answer questions and collaborate. -
Augmented Reality and Virtual Reality
President Obama declares computer science as priority for students, preparing students for a future tech based work force. AR and VR introduced in schools and social settings for immersive learning. -
National Educational Technology Plan
Ensuring equity, active use and collaborative leadership to make technological learning available everywhere to anyone. -
Online Safety Software
Software developed to protect students from bullying through technology. Software uses monitoring tools to assess students moods, violence, and bullying within the schools. -
Technology and Art
STEAM (Science, Technology, Engineering, Art, Math) is introduced. This is an upgrade from the original STEM to include technology in creative and digital arts. -
Adaptive Learning
Technology that assesses a student's abilities and skill level. Students can receive individualized and adaptive instruction with this technology. -
Smartboard Affordability
Smartboards have decreased in price making them more affordable for schools to purchase for their classrooms, even in preschool. More schools make this investment in 2019. -
Digital Divide
Digital Divide becomes a common issue among schools. Equity and access to technology for all families is discussed nationwide. -
Learning Management Systems
Learning Management Systems become widely used due to pandemic and students learning from home. LMS models such as Canvas and Google Classroom became top systems.