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800 BCE
Time divests power to create Avalar.
Time divests seven powers to the Valar and leaves his herald. -
Period: 800 BCE to 320 BCE
Primordial Age
This is the first age characterized by primordial power and great danger where most of the building blocks of the universe were set in place. -
788 BCE
The Planar tower is constructed
This tower is the scaffold that the planar cosmology is built around. -
744 BCE
Avalentia and further Cosmology added.
The elemental outlands, Avalentia, the Feywild and the Shadowfell added. -
740 BCE
Elder Spirits begin to arrive in Avalar
These are spirits who the Valar allow to enter once they submit their power to the laws of Avalar. -
720 BCE
The Valar create the Titans
The Titans were many powerful nigh immortal creatures often that could transform in shape, that were the first life in Avalar -
575 BCE
Celestials and Fiends are created but not released.
They are made in the seven heavens and seven hells and kept there as a safeguard against the Titans. -
542 BCE
The five original mortal races are created.
These are Humans, Elves, Dwarves, Dragonborn and Merfolk. All were based on a less powerful mortal versions of Titans. -
328 BCE
Alatar becomes a Maiar
Alatar after befriending Manwé is killed by an arch-giant, but Manwé saves him ascending him to become the first Maiar. -
320 BCE
Celestials and Fiends to fight the Titans
The War for the Dawn starts as the Celestials and Fiends are released to make the world habitable for the mortal races as the Titans are too numerous and powerful for them to coexist. -
Period: 320 BCE to 1 BCE
War for the Dawn
A great war were the Valar turned on their creations who would not let new life thrive, a pruning of powerful Titans. -
24 BCE
The Formation of the Dawn Gods
Pelor, Sarenrae and Alatar decide to leave the front of the war to protect the small pockets of civilization barely surviving the war. -
Period: 1 CE to 442
Age of Sparks
This is the slow and quiet dark age, where the mortal races now free of war could grow, expand and learn about their new world. -
Period: 442 to 760
Age of Arcanum
A time characterized by great elder magic, leading to new gods and floating cities. Mortal races started learning powers like those of Titans. -
Period: 760 to 1018
Age of Red Wars
As the people of Avalar learned so much power they turned their sights on each other leading to great turmoil were magic itself was hurt. -
Period: 1018 to
Age of Quiet
This is the current age after the Red wars where the mortal races have settled and magic has slowly healed. -
Edriar Wrynn is born
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Fara Wrynn is born
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Anduin is born
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Edriar takes control of Wrynguard
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Argyle is born
This occurs in a wealthy port town in the Ulamanti hills. -
Wrynguard Dawn Raids Begin
The islands of Korssant, Delavaya and Isenfjall are invaded -
Wrynguard starts it's invasion of Ulamanti
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Wrynguard takes Tilvarel
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Ahlzirikar
It appeared as a great maelstrom appearing in the center of the Bay of Ahlzir that can cause madness and will rip ships apart. To the more arcanely attuned, they can sense the great eldritch evil lurking within.