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Game: Frogger
Frogger is a popular arcade game that was released and developed back in 1981. Since then there has been many clones and sequels to the game. Today, Frogger is now immersed in popular culture such as television and music.
John Harris was the designer of the game. Source - “Frogger for Android (2010).” MobyGames, www.mobygames.com/game/frogger. -
Game: Jawbreaker
Jawbreaker is a game similar to Pac-man. It was programmed by John Harris for the Atari 8-bit family. It was published by On-Line, also known as Sierra On-Line back in 1981. Source - “‘Jawbreaker (Video Game)" on Revolvy.com.” Revolvy, www.revolvy.com/page/Jawbreaker-(video-game). -
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Work: Sierra On-Line
John Harris created games for Atari Computer system and 2600 VCS. Several of his titles are "Frogger" for Atari, "Mousekattack" for Atari, "Jawbreaker" for Atari, and "Jawbreaker II" for 2600. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
Game: Mouskattack
Mouskattack is also a game similar to Pac-man. It was available on the platforms Apple II, Atari 8-bit, and DOS. It was a game programmed by John Harris and published by Sierra On-Line. Source - “Mouskattack for Apple II (1982).” MobyGames, www.mobygames.com/game/mouskattack. -
Game: Jawbreaker (Atari 2600)
This version of Jawbreaker was released a year after the previous game for the atari 2006. It was published by Tigervision and developed by Sierra On-Line. John Harris was the lead programmer for Jawbreaker. -
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Work: Pulsar Interactive Corp.
John Harris was employed at Pulsar Interactive Corp in 1997 to 2003. The company is now known as gamespy. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
Game: Quest for Glory V: Dragon Fire
Quest for Glory V: Dragon Fire was developed by Yosmite Entertainment and published by Sierra On-Line. It's a fantasy game 3rd person game. John Harris contributed as the A.I System Software Engineer. Source - “Quest for Glory V: Dragon Fire for Macintosh (1998).” MobyGames, www.mobygames.com/game/quest-for-glory-v-dragon-fire. -
Game: Arcade Party Pak
The Arcade Party Pak is a collection of 6 classic Midway and Atari games that included interviews with many of the game creators. This was released back in November 17th, 1999 by Midway Home Entertainment for the PlayStation platform. John Harris contributed to the Smash T.V. and Super Sprint programming. Source - “Arcade Party Pak for PlayStation (1999).” MobyGames, www.mobygames.com/game/arcade-party-pak. -
Game: Hoyle Casino
John Harris was the lead programmer for Hoyle Casino. He also contributed with the art, animation, and sound as well along side his colleagues. Hoyle Casino was published by Sierra On-line. Source - “Hoyle Casino for Game Boy Color (2000).” MobyGames, www.mobygames.com/game/hoyle-casino_. -
Game: BattleSphere
BattleSphere is a 3D space combat simulator game published and developed by 4Play/ScatoLogic. Although John Harris did not have a prominent role in creating BattleSphere, he provided great feedback on the playability of the game. In otherwords, he was a playtester for the game before its release. By doing do, Harris received a special thanks and credit from the game designers. -
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Work: Backbone Entertainment
John Harris was the Consultant at Backbone Entertainment from January of 2004 to November 2004. He created several products using licenses from EA Sports, Spongebob Squarepants, and Blue's Clues. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
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Work: Elegant Monkey
John Harris was the owner of Elegant Monkey. He created products for mobile devices such as PDAs and cell phones. Several of his contributions are Gobbler, Solitaire Deluxe, Word Search, Graphing Calculator, Shuffle Pix, and etc. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
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Work: The Usual Monkeys
John Harris designed and programmed HTML5 and Flash applications for Disney Online and Dreamworks.
Several titles are Star Wars Rebels: Ghost Raid, Phineas and Ferb: The Walking Doof, Curse of Princess Ivy, izards of Waverly Place Pinball, and Doc McStuffin's Snowman Roll-up. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
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Work: iWin, Inc.
John Harris worked as the Lead Flash Engineer at iWin, Inc. He earned employee of the quarter while he worked there. Harris was the lead flash developer for "$100,000 Pyramid" and contributed to the particle handling, sounds, scripting, and text entry matching. Source - https://www.linkedin.com/in/john-harris-a925a41/ -
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Work: TreSensa, Inc.
John Harris is currently the Senior Software Engineer at TreSensa, Inc He creates the highest-quality interactive playables and technologies for use in their development. Source - https://www.linkedin.com/in/john-harris-a925a41/