Technical Development In Editing.

By nesetjr
  • The Lumiere Brothers (Film Editing)

    The Lumiere Brothers kicked it all off in 1895. They invented cinematographe, it was a three way machine that recorded, captured and projected a motion picture. The work they produced only consisted of one long roll of film, a continuous shot.
  • (Film) Edwin S. Porter (Film Editing)

    Edwin S. Porter came along and showed us that it didn’t have to be long clip. He started to experiment by sticking different parts of film together. The films became several minutes long consisting of several shots.
  • The Great Train Robbery (Film Editing)

    To begin with, the cuts where made in the camera itself. The cameraman would stop cranking and then continue to film at the next scene. This could also allow for some special effects early on.
  • D.W Grithins Film ‘For Love of Gold (Film Editing)

    This featured the first ever continuity cut between scenes. He also discovered that you can reflect emotion through different angles and the pace of editing, it wasn’t all down to the editors.
  • First film that used a variety of camera techniques. (Film Editing)

    Including long panoramic shots, iris effect, still shots, cross cutting and planning shots.
  • Iwan Serrurier - Analogue editing (Film Editing)

    Before digital editing, it was Analogue editing. It involved cutting down the film negatives and placing them in order. In then went through a machine called the Moviola. A Moviola is a device that allows a film editor to view film while editing. It was the first machine for motion picture editing when it was invented by Iwan Serrurier in 1924.
  • The Beginning of Video Editing.

    During the early 1950s, the broadcast industry used film to record programming for later broadcast. In a process called kinescope, a cameraman would aim a film camera at a video monitor to record a TV program. This kinescope process proved to be time consuming and expensive. The industry needed a new medium to replace film, and that medium was videotape.
  • Linear Editing.

    In the early days of electronic video production, linear (tape-to-tape) editing was the only way to edit video tapes.
  • First Practical Videotape recorder. (Video Editing)

    In 1956, Ampex Corporation introduced the first practical black-and-white videotape recorder (VTR), the VR-1000. (It wasn't a VCR--video cassette recorder--because the tape wound on open reels, not enclosed in a cassette.) 3M Company introduced the videotape used in the machine.
  • Digital Editing (Film Editing)

    Editing with a computer is much faster and more efficient. Digital video clips are imported into the software, the clips are then manipulated, cut and set into an order. Effects are then added. The first computers and editing software was only capable of basic sound and video editing. The computers that were used to make film first came on the scene in the 1960’s when the first animated film Hummingbird was released. This continued into the 1980’s when the first heavy CGI movies where released.
  • Electronic Editing. (Video Editing)

    In 1963, Ampex introduced the Editec, the first commercial electronic videotape editor. A small computer gave the editors the ability to set edit points that were almost frame-accurate. The editor pressed a button on the control panel to record a single-frame audio tone on the secondary cue channel of the two-inch videotape. This tone established the in and out points of the edit. If the editor recorded the tones at the wrong place, he could go back and re-record them.
  • Time Code (Video Editing)

    The Electronics Engineering Company developed the first time code for electronic editing. The edit machine added a kind of clock timing to each frame of the secondary cue channel of the videotape. This time code gave the editor the ability to accomplish precise frame-accurate edits. The Society of Motion Picture and Television Engineers finally developed a standard time code that the broadcast industry still uses.
  • Non-linear editing

    non-linear editing computers became available and opened a whole new world of editing power and flexibility. Non-linear editing was not welcomed by everyone and many editors resisted the new wave. In addition, early digital video was plagued with performance issues and uncertainty. However, the advantages of non-linear video eventually became so overwhelming that they could not be ignored.